Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report

The academic debates regarding the psychiatric relevance of gaming disorder continue largely because the lived experiences of treatment-seekers remain mostly unstudied. This registered report addresses the above research gap with a longitudinal design that pursues a comparative descriptive understan...

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Main Authors: Karhulahti, Veli-Matti, Siutila, Miia, Vahlo, Jukka, Koskimaa, Raine
Format: Article
Language:English
Published: Peer Community In 2023-09-01
Series:Peer Community Journal
Online Access:https://peercommunityjournal.org/articles/10.24072/pcjournal.313/
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author Karhulahti, Veli-Matti
Siutila, Miia
Vahlo, Jukka
Koskimaa, Raine
author_facet Karhulahti, Veli-Matti
Siutila, Miia
Vahlo, Jukka
Koskimaa, Raine
author_sort Karhulahti, Veli-Matti
collection DOAJ
description The academic debates regarding the psychiatric relevance of gaming disorder continue largely because the lived experiences of treatment-seekers remain mostly unstudied. This registered report addresses the above research gap with a longitudinal design that pursues a comparative descriptive understanding of how intensive gaming experiences evolve in both clinical and non-clinical life situations. Accompanied by a rich health survey, interpretative phenomenological analysis was adapted to understand in-depth interview data from treatment-seeking (n=5) and esports-playing (n=4) participants, the latter of which did not experience any gaming-related health problems. The interviews were carried out as a 1-year follow-up. The study finds intensive relationships with gaming to be experienced through multidimensional cyclicality. For treatment-seekers, this manifests as a shift in problem processing that involves a search for new gaming and life meanings; meanwhile, for esports-playing participants, the meanings of gaming evolve and can rapidly adapt to unexpected life events. We propose life thinningand resilience integration processes as working models that can help better describe and theoretically explain how some individuals end up seeking gaming-related treatment, whereas for others gaming continues to be part of their identity and resilience. The findings call for more qualitative registered reports with treatment-seekers and other intensively gaming people from different cultures to better understand the spectrum of intensive gaming phenomenologically—and specifically, what it means for people to seek treatment for their gaming.
format Article
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institution Kabale University
issn 2804-3871
language English
publishDate 2023-09-01
publisher Peer Community In
record_format Article
series Peer Community Journal
spelling doaj-art-4f67df058b5a4113864eeb412ed97cfc2025-02-07T10:16:49ZengPeer Community InPeer Community Journal2804-38712023-09-01310.24072/pcjournal.31310.24072/pcjournal.313Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report Karhulahti, Veli-Matti0https://orcid.org/0000-0003-3709-5341Siutila, Miia1https://orcid.org/0000-0003-0287-808XVahlo, Jukka2https://orcid.org/0000-0001-5835-5945Koskimaa, Raine3https://orcid.org/0000-0002-1492-4074University of Jyväskylä, Department of Music, Art and Culture Studies, FinlandUniversity of Jyväskylä, Department of Music, Art and Culture Studies, Finland; University of Turku, Department of Media Studies, FinlandUniversity of Jyväskylä, Department of Music, Art and Culture Studies, Finland; University of Turku, Centre for Collaborative Research, FinlandUniversity of Jyväskylä, Department of Music, Art and Culture Studies, FinlandThe academic debates regarding the psychiatric relevance of gaming disorder continue largely because the lived experiences of treatment-seekers remain mostly unstudied. This registered report addresses the above research gap with a longitudinal design that pursues a comparative descriptive understanding of how intensive gaming experiences evolve in both clinical and non-clinical life situations. Accompanied by a rich health survey, interpretative phenomenological analysis was adapted to understand in-depth interview data from treatment-seeking (n=5) and esports-playing (n=4) participants, the latter of which did not experience any gaming-related health problems. The interviews were carried out as a 1-year follow-up. The study finds intensive relationships with gaming to be experienced through multidimensional cyclicality. For treatment-seekers, this manifests as a shift in problem processing that involves a search for new gaming and life meanings; meanwhile, for esports-playing participants, the meanings of gaming evolve and can rapidly adapt to unexpected life events. We propose life thinningand resilience integration processes as working models that can help better describe and theoretically explain how some individuals end up seeking gaming-related treatment, whereas for others gaming continues to be part of their identity and resilience. The findings call for more qualitative registered reports with treatment-seekers and other intensively gaming people from different cultures to better understand the spectrum of intensive gaming phenomenologically—and specifically, what it means for people to seek treatment for their gaming. https://peercommunityjournal.org/articles/10.24072/pcjournal.313/
spellingShingle Karhulahti, Veli-Matti
Siutila, Miia
Vahlo, Jukka
Koskimaa, Raine
Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report
Peer Community Journal
title Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report
title_full Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report
title_fullStr Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report
title_full_unstemmed Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report
title_short Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report
title_sort life thinning and gaming disorder a longitudinal qualitative registered report
url https://peercommunityjournal.org/articles/10.24072/pcjournal.313/
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AT vahlojukka lifethinningandgamingdisorderalongitudinalqualitativeregisteredreport
AT koskimaaraine lifethinningandgamingdisorderalongitudinalqualitativeregisteredreport