Arithmetically Fast Position Transformation for View Synthesis and Depth Estimation

In this paper we present a method of fast computation of matrix transformation in the process of position transformation of objects of the scene between different, virtual or real, camera positions. The process finds extensive use in virtual view generation in Free Viewpoint Video (FVV) and virtual...

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Bibliographic Details
Main Authors: Krzysztof Wegner, Tomasz Grajek, Krzysztof Klimaszewski
Format: Article
Language:English
Published: IEEE 2025-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10869346/
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