Encouraging Positive Youth Video Game Activities

In todays world youth are increasingly using electronic media. School assignments include web-based research for homework, e-mail has replaced letter writing, and the convenience of instant messaging is starting to replace the telephone. Youth today are more media literate than their parents, yet t...

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Main Author: Rosemary V. Barnett
Format: Article
Language:English
Published: The University of Florida George A. Smathers Libraries 2005-12-01
Series:EDIS
Subjects:
Online Access:https://journals.flvc.org/edis/article/view/115217
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author Rosemary V. Barnett
author_facet Rosemary V. Barnett
author_sort Rosemary V. Barnett
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description In todays world youth are increasingly using electronic media. School assignments include web-based research for homework, e-mail has replaced letter writing, and the convenience of instant messaging is starting to replace the telephone. Youth today are more media literate than their parents, yet the outcomes of this transition are not always positive. Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. This document is FCS2238, one of a series of the Family, Youth and Community Sciences Department, Florida Cooperative Extension Service, Institute of Food and Agricultural Sciences, University of Florida. Original publication date: December 2005.
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spelling doaj-art-9c4172f3649f439382c512f2a3597baf2025-02-08T06:23:57ZengThe University of Florida George A. Smathers LibrariesEDIS2576-00092005-12-01200515Encouraging Positive Youth Video Game ActivitiesRosemary V. Barnett0University of Florida In todays world youth are increasingly using electronic media. School assignments include web-based research for homework, e-mail has replaced letter writing, and the convenience of instant messaging is starting to replace the telephone. Youth today are more media literate than their parents, yet the outcomes of this transition are not always positive. Youth recreation has merged with media to include video games, music downloading, and interactive websites, in many cases replacing traditional youth activities, such as basketball, swimming, or other outdoor recreation. This document is FCS2238, one of a series of the Family, Youth and Community Sciences Department, Florida Cooperative Extension Service, Institute of Food and Agricultural Sciences, University of Florida. Original publication date: December 2005. https://journals.flvc.org/edis/article/view/115217FY772
spellingShingle Rosemary V. Barnett
Encouraging Positive Youth Video Game Activities
EDIS
FY772
title Encouraging Positive Youth Video Game Activities
title_full Encouraging Positive Youth Video Game Activities
title_fullStr Encouraging Positive Youth Video Game Activities
title_full_unstemmed Encouraging Positive Youth Video Game Activities
title_short Encouraging Positive Youth Video Game Activities
title_sort encouraging positive youth video game activities
topic FY772
url https://journals.flvc.org/edis/article/view/115217
work_keys_str_mv AT rosemaryvbarnett encouragingpositiveyouthvideogameactivities