Editors’ Note

In this issue, we start the 10th year of JIS. Throughout these years, JIS moved from a virtual and augmented reality publication to a more multidisciplinary scope, including related areas such as games and human-computer interaction. This current issue, particularly, is a very good example of this m...

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Main Authors: Alberto Raposo, Cleber Corrêa
Format: Article
Language:English
Published: Brazilian Computer Society 2019-12-01
Series:Journal on Interactive Systems
Online Access:http://192.168.45.79/ojs33019/index.php/jis/article/view/713
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author Alberto Raposo
Cleber Corrêa
author_facet Alberto Raposo
Cleber Corrêa
author_sort Alberto Raposo
collection DOAJ
description In this issue, we start the 10th year of JIS. Throughout these years, JIS moved from a virtual and augmented reality publication to a more multidisciplinary scope, including related areas such as games and human-computer interaction. This current issue, particularly, is a very good example of this multidisciplinary characteristic of JIS. It includes five regular submissions that address themes such as participatory design, serious games for the elderly, gestural recognition, augmented reality, among others.
format Article
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institution Kabale University
issn 2763-7719
language English
publishDate 2019-12-01
publisher Brazilian Computer Society
record_format Article
series Journal on Interactive Systems
spelling doaj-art-e313bb90ad284826827d1bc7494d8cbf2025-02-08T23:04:45ZengBrazilian Computer SocietyJournal on Interactive Systems2763-77192019-12-01101Editors’ NoteAlberto Raposo0Cleber CorrêaDept. of Informatics / PUC-RioIn this issue, we start the 10th year of JIS. Throughout these years, JIS moved from a virtual and augmented reality publication to a more multidisciplinary scope, including related areas such as games and human-computer interaction. This current issue, particularly, is a very good example of this multidisciplinary characteristic of JIS. It includes five regular submissions that address themes such as participatory design, serious games for the elderly, gestural recognition, augmented reality, among others.http://192.168.45.79/ojs33019/index.php/jis/article/view/713
spellingShingle Alberto Raposo
Cleber Corrêa
Editors’ Note
Journal on Interactive Systems
title Editors’ Note
title_full Editors’ Note
title_fullStr Editors’ Note
title_full_unstemmed Editors’ Note
title_short Editors’ Note
title_sort editors note
url http://192.168.45.79/ojs33019/index.php/jis/article/view/713
work_keys_str_mv AT albertoraposo editorsnote
AT clebercorrea editorsnote