Use of gamification to increasing motivation in learning

The industrial revolution 4.0 became a driver of progress for all fields of life. In the field of education, era 4.0 made the old way of learning must be improved along with technological developments. One of them is gamification, a learning approach that uses several elements in games that aim to m...

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Bibliographic Details
Main Authors: Ayesha Zafar, Bagia Maulana Patah, Syelma Nuraida Fatya
Format: Article
Language:English
Published: Universtas Pendidikan Indonesia 2022-06-01
Series:Curricula
Subjects:
Online Access:https://ejournal.upi.edu/index.php/CURRICULA/article/view/47860
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