USING TECHNOLOGY ACCEPTANCE MODEL TO ANALYSE THE SUCCESSFUL CROWDFUNDING LEARNING GAME CAMPAIGNS
Due to the limited opportunities for financial supports to educators, Crowdfunding can be an effective channel to solicit funding sources for educators to develop new learning games. Understanding user perceptions of a successful learning game guided by Technology Acceptance Model (TAM) could help...
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Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Institute for Digitalisation of Education of the NAES of Ukraine
2023-06-01
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Series: | Інформаційні технології і засоби навчання |
Subjects: | |
Online Access: | https://journal.iitta.gov.ua/index.php/itlt/article/view/5236 |
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